Prerequisites: Base Attack Bonus +6, Spellcraft 4 ranks
Class Skills: Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (arcane) (Int), Profession (Wis), Spellcraft (Int) and Use Magic Device (Cha).
Skill Points: 2 + Int modifier per level
Hit die: d10
|Level||Base Attack Bonus||Fortitude||Will||Reflex||Abilities|
|1||+1||+1||+1||+0||Spellbreaker Fighting Style|
|4||+4||+2||+2||+1||Improved Spellbreaker Fighting Style|
Spellbreaker Fighting Style
The Spellbreaker becomes proficient in using a Two Bladed Sword with one hand, wielding it as if they were using it normally. They must be using a heavy or tower shield in their off hand as a counterbalance.
When a Spellbreaker damages a spellcaster with a melee weapon, they drain 1d4 + Int modifier spell points from their target.
Improved Spellbreaker Fighting Style
A Spellbreaker gains the benefit of the Two Weapon Fighting feat when they are using a Two Bladed Sword in one hand. They also have an additional +1 shield bonus to AC when using a heavy or tower shield.
The Spellbreaker gains Spell Resistance 12 + Spellbreaker class levels.
A Spellbreaker can use Spellsteal as a supernatural ability a number of times a day equal to half their level + Int modifier. It takes beneficial spells from a target and bestows them upon the Spellbreaker or one of their allies. It works as Dispel Magic with a range of 30 feet with caster level equal to character level. If successful, the Spellbreaker can put the effect on themselves or an ally within 30 feet. It lasts for however long the effect had left. If a Spellbreaker successfully identifies the spell they want to steal with the Spellcraft skill, they gain a +4 insight bonus to the spellsteal check.
The Spellbreaker can cast Control Summoned Creature up to 3 + Int modifier times per day, caster level equal to character level.